
Level 6-4
Oasis Fortress
Assault the desert bandits' stronghold built around a precious oasis. This is a siege level - fight through fortified walls, watchtowers, and bandit defenders. New mechanic: Siege weapons and fortress infiltration routes.
Level Objectives
- Breach the fortress walls
- Defeat the Bandit Chieftain
- Secure the oasis water source
- Free 10 captured prisoners
Video Walkthrough
Step-by-Step Guide
Fortress Layout
Three defensive layers: Outer walls (20ft high, archers on top), Courtyard (open area with guards), Inner keep (Chieftain's lair). Three infiltration routes: Main gate (frontal assault, hardest), Side breach (use battering ram), Secret tunnel (stealth route, easiest).
Siege Weapon Options
Battering Ram (slow, destroys walls), Catapult (range attack on towers), Ladder (scale walls quickly). Ram takes 30 seconds to break walls. Catapult needs ammo (rocks scattered around). Ladder is instant but exposes you to archers. Choose based on playstyle.
Prisoner Rescue
10 prisoners held in cages throughout fortress. Cage locations: 3 in outer courtyard, 4 in barracks, 3 in dungeons. Each cage has a key nearby (search guard corpses). Rescuing prisoners is optional for completion but gives bonus rewards and they help fight.
Bandit Chieftain Boss
Final boss in inner keep. 25,000 HP. Attacks: Dual scimitars (fast combo), Smoke bomb (blinds you), Whistle (summons 5 bandit reinforcements). Two-phase fight: 100-50% (ground), 50-0% (mounted on horse, faster).
Enemy Guide
Bandit Archer
(Ranged Enemy)Tips: Stationed on walls and towers. Long range (10 units). Dies in 3 hits. Can't leave their posts. Prioritize killing before scaling walls or they pepper you during climb.
Bandit Guard
(Basic Enemy)Tips: Patrols courtyard and hallways. Sword and shield. Takes 5 hits. Blocks frontal attacks (50% damage reduction). Attack from behind for full damage. Most numerous enemy type.
Elite Bandit
(Mini-Boss)Tips: Chieftain's lieutenants. 5 in the fortress. Each 8,000 HP. Dual-wield weapons. Fast attack speed. Drop rare materials. Challenging but not mandatory (can be avoided with stealth).
Boss Battle Tips
- •Route recommendation: First-time players use secret tunnel (southeast corner, hidden behind crates). Veterans go main gate for challenge
- •Battering ram location: Northwest of fortress entrance. Needs 2 players to operate (or summon NPC ally from rescued prisoner). Takes 30 sec to breach
- •Archer towers: 4 towers total (NE, NW, SE, SW corners). Each has 3 archers. Take out NE and NW first (they cover main and side entrances)
- •Prisoner value: Each freed prisoner gives +5% damage buff (stacks). Free all 10 = +50% damage for Chieftain fight. Worth the effort
- •Chieftain Phase 1: Dodge his 5-hit combo (has fixed pattern). After combo ends, 3-second opening for counter-attack. Repeat
- •Phase 2 horse mounted: He charges across arena. Stand near walls - he can't turn sharp. When he passes, hit horse (weak point, 2x damage)
- •Smoke bomb counter: It blinds for 5 seconds. When he throws it (telegraphed by laugh), immediately back away 5 units. You'll be outside smoke AoE